
Step 1 :
you must copy the « character », « hud », « scripts », « translations » and « xml » folders in the folder of the map you want to modify
Step 2 :
in modDesc.xml file add these lines :
<extraSourceFiles>
<sourceFile filename="scripts/BaseDirectoryFix.lua" />
<sourceFile filename="scripts/BasegameFixesForHofBergmann.lua" />
<sourceFile filename="scripts/AddStoreCategory.lua" />
<sourceFile filename="scripts/AnimatedCharacter.lua"/>
</extraSourceFiles>
<specializations>
<specialization name="fillTypeSigns" className="FillTypeSigns" filename="scripts/vehicles/specializations/FillTypeSigns.lua"/>
<specialization name="changeEnterText" className="ChangeEnterText" filename="scripts/vehicles/specializations/ChangeEnterText.lua"/>
</specializations>
<placeableSpecializations>
<specialization name="husbandryGoatMilk" className="PlaceableHusbandryGoatMilk" filename="scripts/placeables/specializations/PlaceableHusbandryGoatMilk.lua"/>
</placeableSpecializations>
<l10n filenamePrefix="translations/l10n"/>
Step 3 :
in map.xml file :
1- look for the » <animals><animals/> » and replace it with this :
<animals filename="character/animals.xml">
<names filename="$dataS/character/animalNames.xml" />
<food filename="character/animalFood.xml" />
</animals>
2- then in the » <hotspots></hotspots> » :
replace » $l10n_animals_dealer » by » $l10n_station_fr_livestockMarket «
this an example :
<hotspots>
<placeableHotspot type="SHOP" text="$l10n_vehicle_shop" worldPosition="-67.01309967 75.85600281" teleportWorldPosition="-67.01309967 135.66900635 75.85600281" />
<placeableHotspot type="SHOP_ANIMAL" text="$l10n_station_fr_livestockMarket" worldPosition="-338.42739868 -90.09100342" teleportWorldPosition="-338.42739868 136.61479187 -90.09100342" />
</hotspots>
3- then look for » <fillTypes » and replace the entire line with :
<fillTypes filename="xmll/maps_fillTypes.xml" />
